- Home /
Deferred realtime shadows appearing in editor and game view but not when played
Hi so I have a very strange issue where the shadows appear fine in editor and game view but when I press play they immediately disappear! I am on deferred rendering, my shadow distance in quality setting has been set to 1024, and my default quality setting is high, the light have cast shadows on and all the objects in the scene are set to receive and cast shadows.
Not sure what's going on here?
Scene View (shadows present)
Play Mode (no shadows, note 0 shadow casters in Stats)
Thank you all in advance for assisting!
Your answer
Follow this Question
Related Questions
(help) separated shadows for aligned objects 0 Answers
Shadows look bad or not show at all 0 Answers
Game Breaking Shadow Rendering Issue 0 Answers
Spotlight Soft shadows not rendering when close to object. 1 Answer
Scene lights flickering 0 Answers