Question by
gdsc0301 · Feb 05, 2017 at 12:23 PM ·
animation2drigidbody2dlinux editor
RigidBody is not working when in the Animator have a animation which control the position of object?
Hello! in my character I have an initial animation that control the rotation and the position, in this animation have a link without condition to another animation that only changes the sprites of my character, this animation is in loop waiting the player touch on the screen for change the animation to another that only change the sprite. But in no animation the RigidBody2D works. I try to disable the simulated option in the RigidBody2D, try to change to Kinematic and back to Dinamic, but, not works. Someone could help me?
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