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How do I make a scene change when my Player collides with a item?
I now have a simple code like this: function OnCollisionEnter(goalCollision : Collision){
if(goalCollision.gameObject.tag == "Player"){
Application.LoadLevel("GameWonScene");
}
}
This script-file is attached to a ball which will be the goal to catch. But it doesn't work and I have tried OnControllerColliderHit too.
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Best Answer
Answer by Jerkenhag · Mar 05, 2013 at 09:32 PM
I found the answer by changing the OnCollisionEnter to OnTriggerEnter and change the : Collision to : Collider and make the object a trigger.