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[Help]Project crash after startup
The problem is that my project crashes after startup. I'm open the project from Unity hub, everything is normal when it starts up, but when the project is opened and loaded it crashes. It always tries to bake when the project is loaded, when it starts baking the project crashes. I don't know if that has anything to do with the crash.
ntdll.dll caused an Access Violation (0xc0000005), this may can be the problem? I really don't know.
If you need anything else to help, please tell.
I've had the same issue since I updated to 2019.3.0f6, I couldn't resolve the actual problem of baking, but following this I set m_GIWorkflow$$anonymous$$ode to 1 on my scene's .unity file to disable the "Auto Generate Lighting" and it allowed me to open the scene without crashing.
This issue only happens on my laptop, so I can work with lightmap on my pc and without on my laptop. Though I don't have any problems with 2019.2.20.
EDIT: Updated to 2019.3.1f1 and the issue is still there.