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Unable to Unrender an imported model.
Hello all! I am fairly new to Unity. I have bought some models from the Asset store for a project that I have started. I can import them but I am unable to use a mesh render to disable the models. I have tried everything I know. Any help would be appreciated. Thanks!
??? This makes no sense... A mesh renderer is as useless in disabling an object as scissors are for building a brick wall. Please be more specific when asking questions
I will put it this way. I imported a prefab model. Th code I wrote works great to make a primitive disappear when the enemy destroys it. The model on the other hand stays put and actually locks up unity. What I am asking is if anyone has had a similar problem and what did they do to fix it.
How are you disabling the mesh renderer on it? How is the prefab set up? Are you getting any errors?
Your answer
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