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Question by Bokaii · Aug 14, 2016 at 05:00 PM · c#controllerenum

Unity3d select random enum in another script

I have an info script, where I have name, type etc. Type is an enum, and from 1 script I want to randomly select what type the object is.

But I can't seem to figure out, how to randomly select an enum in another script..

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Answer by EDevJogos · Aug 15, 2016 at 01:33 AM

Do a Random.Range() and cast it to the enum type:

Each entry in the enum has its own index value in this case ITEM_01 = 0, ITEM_02 = 1, and so on...

 public enum ItemsType
 {
    ITEM_01,
    ITEM_02,
    ITEM_03
 }
 
 private ItemsType randomType;
 
 void Start()
 {
    randomType = (ItemsType)Random.Range(0, 2);
 }
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