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Question by
Draze · Jun 02, 2015 at 05:29 PM ·
uiscalescreen size
Change UI based off of screen size
I am creating a bullet curtain game for PC and Mobile. I have this idea to do two different types of UI, but maintain the same game throughout. I want to do something similar to what the images show below (From Jigoku Kisetsukan: Sense of the Seasons). I have been searching for answers but haven't found much to do with varying screen sizes unless you are wanting to scale everything. I only want to scale the main game screen, and they have my external UI to be wide if they have a wide screen, or a condensed version if they are on a portrait view.
PC:
Mobile:
normal.jpg
(168.9 kB)
mobile.jpg
(132.4 kB)
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