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Question by
RegularSam · Mar 01, 2020 at 12:35 AM ·
rigidbody2dvelocityforcedynamicmass
How to not get velocity by the other objects?,How to not get force by other gameobjects?
I have one dynamic rigidbody object and one cinematic. I want to force gameobject to get velocity only by gravity, not by other objects. I can't just set high mass, the other object is not dynamic?
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