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Real-time data streaming
Hi,
I was trying to figure out if it is currently possible to have a basic game build in unity with no animation and be able to stream real time data to it.
For example: If I have a real time data base with information about the production of a car, can I connect this data to the car? For instance, there are 300 car door in the warehouse, can I have a light on the car model showing that there is data coming and be able to click on this light and for it to take to get more information?
I would appreciate if someone can help me figure this out.
Thank you.
Answer by DaveA · Nov 06, 2013 at 07:23 PM
This is bascially what I do for a living, so, yes. An example (without data, as it is proprietary) is here: http://vr.fxpal.com In the 'data' version, we stream in data from over 300 sensors on the factory floor, as wells as 10 video feeds to in-scene textures. We chose AJAX for this as the same service can be used on different platforms and I didn't want to deal with JSON at the time, but you can format the data any way you like, use WWW or a network socket to access it. A non-Unity example, (but could easily be done with Unity) is this system: http://www.arrival3d.com/vision-5-simaisle Many others exist.
How is the data connected with the 3D model in Unity? I am trying to do create a basic model with no animation and only with the capabilities of rotating, zoo$$anonymous$$g and panning on an object.
Is it possible to have a complex model, click on a part and be taken to see this part in more detail by itself? and continue to display the data?
Thank you for the response!!