Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by falconer · Feb 21, 2013 at 03:35 PM · menumusic

Menu Music Issue!!

Hello, I'm using DontDestroyOnLoad to play music through various menu scenes, the code looks like :

 function Awake() {
     // see if we've got game music still playing
     var gameMusic : GameObject = GameObject.Find("GameMusic");
     if (gameMusic) {
         // kill game music
         Destroy(gameMusic); 
     }
     // make sure we survive going to different scenes
     DontDestroyOnLoad(gameObject);
 }
 
 
 function Awake() {
     // see if we've got menu music still playing
     var menuMusic : GameObject = GameObject.Find("MenuMusic");
     if (menuMusic) {
         // kill menu music
         Destroy(menuMusic);
     }
     // make sure we survive going to different scenes
     DontDestroyOnLoad(gameObject);
 }


since I have used play on awake, the music starts from beginning whenever I move back from submenu's to the main menu...Then I will have two music playing at the same time... Is there any way I could stop this from happening?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SubatomicHero · Feb 21, 2013 at 06:27 PM 2
Share

Why do you have more than one scene to manage your main menu?

Also having two awake functions isn't great as there isn't an overloading happening, which one is being called?

Why not add Debug.Log to each awake and see what is happening, that way you can track your code better :D

avatar image mcgamerx19 · Jan 09, 2015 at 07:39 AM 0
Share

2 awake function?

1 Reply

· Add your reply
  • Sort: 
avatar image
2

Answer by ramp · Jan 09, 2015 at 12:34 PM

Hello,

Create an empty game object in first menu scene with tag name music and add audio source component to the GameObject playing your music automatically and then use the following code,may be help.

void Awake ()

 {
     if (GameObject.FindGameObjectsWithTag ("music").Length > 1)
                     Destroy (this.gameObject);
     DontDestroyOnLoad(gameObject);
     
 }

Thanks

Ram

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Music track selector 1 Answer

Play again music problem. (Please help) :) 0 Answers

How to stop menu music when loading level (1,2,3,..,x) 1 Answer

How do I make music continue through certain scenes 1 Answer

How do I make a menu with a video in the background? And how do I put music on it? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges