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Question by TheShadyColombian · Jun 30, 2014 at 11:15 AM · animationblenderenemyloop

Animation made in blender does not loop

i have a little skeleton that i modeled and animated in blender but when i imported it and i play the game, the walking animation does not loop. i the animation panel it plays fine and in the animator it is the only animation clip and it is set to default.

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avatar image maroltl · Jun 30, 2014 at 11:34 AM 0
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it should be set to loop not default

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Answer by ado112 · Jun 30, 2014 at 12:15 PM

did you set loop pose and time in the import settings of you animation clip?

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avatar image TheShadyColombian · Jun 30, 2014 at 02:38 PM 0
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I can't. Unity makes 3rd party animations (or blender, at least) read only and won't let me change it, but you're right, it is set not to loop. How can I make it R/W or at least make it loop from inside blender?

avatar image ado112 · Jun 30, 2014 at 09:22 PM 0
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maybe this is helpful:http://www.youtube.com/watch?v=$$anonymous$$u$$anonymous$$bb35exXA

avatar image TheShadyColombian · Jul 03, 2014 at 02:32 AM 0
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AWESO$$anonymous$$E DUDE! thanks for the help!

avatar image TheShadyColombian · Aug 05, 2014 at 02:43 AM 0
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actually, it only loops in blender, it's all the same in unity.

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