Question by
TimeStopperGames · Oct 25, 2018 at 02:48 AM ·
c#shootingspace shooter
2D spaceship style shooting
I'm currently making a 2D space shooter game but have been unable to find or make a script for the shooting mechanic for the player in C#. I'm trying to make the shooting style follow where the player is facing, i dont mind what way i create the bullet, if its raycast or prefab instantiate.
any help would be much appreciated.
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