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This question was closed Feb 13, 2018 at 02:44 AM by tws228 for the following reason:

The question is answered, right answer was accepted

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Question by tws228 · Jan 17, 2018 at 02:24 AM · tilemaptile

tilemaps - prefab and tile issues

I created a custom tile with a prefab attached. I used the tile palette to make the map, and an instance of the prefab was created in the editor. I ran the game and another instance of the prefab was created. When I stopped running the game, a bunch of errors came up - Can't destroy Transform component of 'object'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed". What am I doing wrong?

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Answer by tws228 · Feb 13, 2018 at 02:44 AM

Figured it out - if the tile palette window is open, this can create errors with building and even opening the project in unity. Closing the palette window resolved the issue.

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avatar image scyfris · Apr 08, 2018 at 04:08 AM 0
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Wow, bugs like this are really annoying.

Do you know if there is a bug report open for this?

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