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Collision between 2 object
Hello! I am preparing 3D isometric game and I need to hit a 3D object with another 3D object but when I hit the objects too hard they pass through. If I hit them slowly they collide normally. What I need to do to prevent them from passing through.
Setting Collision Detection to continuous in the Inspector for the RigidBody.
Answer by rh_galaxy · Feb 21, 2020 at 04:58 PM
There are the parameters in ProjectSettings->Physics that can affect accuracy... But I'm not sure if it will help.
Answer by Pangamini · Feb 22, 2020 at 02:39 PM
THIS should answer your questions
It did not answer because I tried all collision detection methods.
Well then you may be doing something wrong. Did you set continuous on both as it says in the docs? Are you moving the projectile by changing its position in the code ins$$anonymous$$d of applying forces?