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JungleSupernova98 · Feb 20, 2020 at 09:59 PM ·
materialcolorrendererdotsrenderer.material.color
Is it possible to change an entity's RenderMesh color in ECS just like the renderer.material.color in monobehavior?
I'm working on a project that requires a lot of performance, so I'm considering trying to re-make it in DOTS. I have a vague idea on how to do that, except for the material colors that were so easy to set and change in monobehavior, using renderer.material.color = (the color).
Is there an equally easy way to do it with entities?
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