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This question was closed May 28, 2017 at 06:33 PM by jmelendezartist for the following reason:

The question is answered, right answer was accepted

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Question by jmelendezartist · Feb 28, 2017 at 07:43 AM · c#2dplayerspawncamera follow

Player enable

My question is I have my main player who I disable in the beginning of the scene on a trigger which enables my second player. My problem is at the end of the scene when I enable my first player back and destroy the second, why does my first player return to the beginning of the scene? I'm using C#.

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Answer by adnanshaukat-uol · Feb 28, 2017 at 08:03 AM

After Activating your first Player, you have to position your player at your second persons position. save your second persons position before destroying it and then change your first person's position to second person's position

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