Question by 
               JarnoAkkerman · Feb 02, 2018 at 12:39 PM · 
                movementcrouching  
              
 
              Making my crouching smooth
Hi there, I'm trying to make my crouch animation more smoothly. Now when i try to crouch, my camera goes smoothly down, but teleports back up. I watched other questions but none looked like mine.
 void Update () 
     {
         if (Input.GetKeyDown("escape"))
         {
             Cursor.lockState = CursorLockMode.None;
         }
 
         CharacterController controller = gameObject.GetComponent<CharacterController> ();
 
         if (Input.GetKeyDown(KeyCode.LeftControl))
         {
             if (!crouched)
             {
                 characterCollider.height = 1.0f;
                 transform.localScale = new Vector3(1f, .6f, 1f);
                 crouched = true;
             }
 
             else
             {
                 if (objectAbove == false)
                 {
                     characterCollider.height = 2.0f;
                     transform.localScale = new Vector3(1f, 1f, 1f);
                     crouched = false;
                 }
             }
         }
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                