Question by 
               test19user66 · Jan 27, 2018 at 01:36 PM · 
                animationunity 5playerplayer movementanimation editor  
              
 
              How can i grab object or player looklike Human:fall flat, gang beasts etc.

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              Answer by test19user66 · Feb 02, 2018 at 09:39 PM
Solved
 public float Fuerza = 4000;
 Rigidbody rb;
 bool tomado = false;
 // Use this for initialization
 void Start () {
     rb = GetComponent<Rigidbody>();
 }
 
 void OnCollisionEnter(Collision col)
 {
     if (!tomado)
     {
         SpringJoint sp = gameObject.AddComponent<SpringJoint>();
         sp.connectedBody = col.rigidbody;
         sp.spring = 12000;
         sp.breakForce = Fuerza;
         tomado = true;
     }
 }
 void OnJointBreak()
 {
     tomado = false;
     
 }
 // Update is called once per frame
 void Update () {
     
 }
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                