Help with Trigger Colliders..
Good day people of the forums
I'm trying to learn how to code in unity using c#.. while experimenting i had an idea that if i put a collider on my main camera following my character in my testing 2D platformer then adding a collider at the bottom of the platforms so that if my character misses the jump or fall down the world.. btw both the camera and the collider billow the platform are set to trigger. I want it so that when the camera trigger collides with the catcher trigger at the bottom of the platform it will FREEZE the camera then add an explosion effect.. i now know a little bit about adding particle effects and triggering them with a C# script, what i need is the freeze info. I need a clue or sample.. or anything that can point me to the right direction .. hopefully someone can help me out.