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Question by aosworld36 · Dec 22, 2021 at 04:42 PM · unity5unityeditor

How i make enemy system that front of player firstly hide in wall or anypoint and then attack .

I create a normal enemy AI system that follow player and when he come to player he will attack the player . But i think some time enemy die early and i want make when player attack or heart enemy then next 3 or 5 second he generate the safe Waypoints and hide from player and then he will start doing attack like somethink far cry games . But problem is how i generate waypoints in safe waypoint . If anybody now about this type of enemy AI please help me . Thenks for reading and also thanks if you have answere write here

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