Question by 
               kasquer · Sep 13, 2016 at 11:51 AM · 
                camerarotationjavascriptjavachild object  
              
 
              How to rotate camera view?
I made a camera as a child of a spaceship trying to make it rotate along with the ship, but it seems to only follow the position of the ship without view rotation. How can I make the camera view rotate too? Script on the spaceship:
 #pragma strict
 public var Speed : float;
 public var MaxSpeed : int;
 public var Acceleration : int;
 public var Drag : int;
 public var Breaks : int;
 
 function Start () {
 }
 
 function Update () {
     transform.Translate(Vector3.up * (Time.deltaTime*Speed));
     
     if (Input.GetKey ("space")) {
         Speed += Acceleration*Time.deltaTime;
     } else if (Speed >= 0) {
         Speed -= Drag*Time.deltaTime;
     }
     
     if (Input.GetKey (KeyCode.LeftControl)) {
         Speed -= Breaks*Time.deltaTime;
     }
     
     if (Input.GetKey (KeyCode.D)) {
         transform.Rotate(0, -1, 0);
     }
     if (Input.GetKey (KeyCode.A)) {
         transform.Rotate(0, 1, 0);
     }
     
     if (Speed >= MaxSpeed) {
         Speed = MaxSpeed;
     }
     
     if (Speed <= 0) {
         Speed = 0;
     }
 }
 
              
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