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Question by Nicholander · Mar 24, 2015 at 06:19 AM · scripting problemsceneleveldelay

How Do You Make A Script Start Another Scene/Level? (And Add A Delay For Something In A Script?)

I'm a newb here pretty much, so the answer probably pretty obvious, but I'm trying to add another level/scene in this game of mine, but I just can't seem to figure it out. What am I supposed to add as code?

Also, it'd be really helpful too if someone could tell me how to add a 5 second delay before the game went to the next level.

Thanks in advance for helping!

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Answer by K_Tec · Feb 23, 2017 at 07:52 PM

Hello,

First you have to add your current level and the level to load the the Build settings. !!!Important: Add using UnityEngine.SceneManagement; to the top of the code were the namespaces are. Than try this (Unity 5.5, C#)

 public string leveltoload;
 public int loaddelay;
 
 
 void Start(){
 
 Timer();
 
 }
 
 
 IEnumerator Timer(){
 
 yield return new WaitForSeconds(loaddelay);
 SceneManager.LoadScene(leveltoload);
 yield break;
 
 
 
 }


Have a nice Day,

Kerbo :)

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