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Question by jrudavicius · Jul 24, 2015 at 10:45 AM · scenelevel

How to load a different prefab using the same scene?

I am creating puzzle like game. I am using two scenes: one for choosing a level and second for the puzzle. I have got some puzzles as prefabs and I want to load a specific puzzle in puzzle scene if I press level button in level selection scene. I hope that the answer is clear and I want to know how to do it.

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Answer by abi-kr01 · Jul 24, 2015 at 01:23 PM

 you can use the "static" variable and record the user click value and load the certain prefab set according to that.
 
 Example: say in scene 0 where i have a script called InputManager
 
     public static string selected_level=0;
 
 On Mouse click we put some value in selected_level
 
 
 Void OnMouseDown()
 {
 selected_level=this.gameobject.name; 
 Application.loadlevel(1);
 }
 
 On the other scene we have some other script which will have 
 
 Void Start()
 { 
 resources.load("prefab directory"+InputManager.selected_level,vector3(0,0,0),quterian.identity);
 }


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