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This question was closed Feb 25, 2018 at 11:42 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by robinschwenda · Feb 25, 2018 at 02:46 PM · modelsblender-exportinginvisible

Models are partially invisible after import from blender

Hi guys,

I am new in Blender and Unity. I tried to import my first creations in Blender to unity but they are looking weird. They are partially invisible. Example:alt text

unity.png (347.1 kB)
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avatar image hexagonius · Feb 25, 2018 at 02:55 PM 0
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Partially invisible is clear for you, but not for us. Can you show what it SHOULD look like?

avatar image robinschwenda hexagonius · Feb 25, 2018 at 02:59 PM 0
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Sry i forgot to add the screenshot.alt text

blender-2018-02-25-15-57-25.png (443.3 kB)

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Answer by Lilius · Feb 25, 2018 at 03:23 PM

Do you have your normals flipped in blender? Try this in Blender Edit mode, select all faces, then Mesh -> Normals -> Recalculate outside.

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avatar image robinschwenda · Feb 25, 2018 at 05:02 PM 0
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Hey Lilius, thank you so much, it worked! :)

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