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Question by UnityGuy1243 · Oct 30, 2011 at 07:58 PM · file

Writing to a File Without Deleting What's Already There

I have this script that I want to not override whats in a file already but just append the text to the end.

 function WriteToFile(){
     var file = StreamWriter(Application.dataPath + "/myFile.txt");
 
     file.Write("?");
 
     file.Close();
 }

Like I said how do I make it so that the "?" gets written to the end of the file instead of deleting what's there then writing it?

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Answer by Graham-Dunnett · Oct 30, 2011 at 08:05 PM

Searching with google (for msdn StreamWriter append) gave me: http://msdn.microsoft.com/en-us/library/36b035cb.aspx. Does that help?

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Answer by racheltkj47 · Sep 13, 2015 at 02:11 PM

I can't think of a way to add stuff at the end of the line but to add a new line u use Console.WriteLine method. It doesn't override.

Otherwise u need to read those already exist in the file and covert them to strings then edit. To do that u use the StreamReader.ReadLine method abd remember to write them back in the file.

Hope this can help u, cheers!

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avatar image Suddoha · Sep 13, 2015 at 02:24 PM 0
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Have a look at the date, it's a question from 2011 :) And there's already an answer which works. You don't have to read everything into memory in order to append something.

avatar image racheltkj47 · Sep 14, 2015 at 02:17 PM 0
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Yes i knew:) but i am having the same question recently, just want to leave a note for future me in case i forget what i learnt so i can google it to find my own answer.

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