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Question by
JohnSlasher · Jul 08, 2020 at 05:53 PM ·
collisionphysicsprefabs
Weird collision/physics problem. HELP,Weird physics/collision problem
So i have a rotating circle with an opening at some point. In circle there are sphere objects which fall out when the opening is reached. Spheres are prefabs with rigidbody and sphere colliders, if i have only 1 of these spheres everything works fine, but if i have 2 or more they get stuck together and physics doesn't work on them, they're frozen on one place. If i move one of them by hand it magically starts working again. help? There are no scripts attached to balls.
Comment
Try playing with these values in project settings > physics, sleep threshold especially. Not sure it will help but it is a thing I would try
physics.png
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Answer by finnjwohner · Jul 10, 2020 at 10:54 PM
Try changing the Collision Detection on the Rigidbodies to continuous.