Question by
FlyingWithWind · Apr 25, 2016 at 09:45 AM ·
particlesystembounds
get the renderer.bounds of a particle
I want to know the bounds of a particle.It will not play if it's too small.use the follow codes, the bounds's value is zero at the begining when to play it.
Comment
Your answer
Follow this Question
Related Questions
Changing a SpriteRenderer's Bounds 0 Answers
Given volume dimensions and direction, how to determine if Vector3 is contained 2 Answers
Particle Collision between particles 2 Answers
Unity 5: turning particles on/off 1 Answer
5.2.1 Particles not displaying in Game view with multiple Cameras 0 Answers