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This question was closed Nov 18, 2015 at 06:36 PM by Razputin for the following reason:

The question is answered, right answer was accepted

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-1
Question by Razputin · Nov 18, 2015 at 06:15 PM · controlleraxissupportxbox360

Axis moves player right but not left

I can get my player character to move right but he doesn't move left. The debug for move left is being called but the velocity doesn't seem to change like it does with "Right"

                 if(Input.GetAxis("LeftJoystickHoriztonal") < 0)
                 {
                     Debug.Log("Left");
                     vel.x = -walkSpeed;
                 }
                 if(Input.GetAxis("LeftJoystickHoriztonal") > 0)
                 {
                     Debug.Log("Right");
                     vel.x = walkSpeed;
             }
             else
             {
                 vel.x = 0;
             }
 
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avatar image vintar · Nov 18, 2015 at 06:38 PM 0
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try something like :

 vel.x = walkSpeed * $$anonymous$$athF.Clamp(Input.GetAxis("Horizontal"), -1, 1);
 



avatar image Jessespike · Nov 18, 2015 at 06:40 PM 0
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You just asked a similar question and I answered it. But you didn't mark it solved or anything, you just closed it and are now re-asking the same question, but now the code has typos. Horiztonal isn't even spelled correctly.

avatar image Razputin Jessespike · Nov 18, 2015 at 10:01 PM 0
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You're answer told me an alternative method for moving the character which wasn't the error. The error was caused by poor placement of the else statement which is why I didn't accept it.

avatar image Jessespike Razputin · Nov 18, 2015 at 11:52 PM 0
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Didn't have to bump and then close the question, just to write a duplicate question. Well anyways, glad you solved it.

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Answer by Razputin · Nov 18, 2015 at 06:36 PM

got it working

 if(Input.GetButton("Horizontal"))
                 {
                     if(Input.GetAxisRaw("Horizontal") < 0 )
                     {
                         Debug.Log("Left");
                         vel.x = -walkSpeed;
                     }
                     if(Input.GetAxisRaw("Horizontal") > 0)
                     {
                         Debug.Log("Right");
                         vel.x = walkSpeed;
                     }
                 }
                 if(Input.GetAxis("LeftJoystickHoriztonal") != 0)
                 {
                     if(Input.GetAxis("LeftJoystickHoriztonal") < 0)
                     {
                         Debug.Log("LeftStick");
                         vel.x = -walkSpeed;
                     }
                     else if(Input.GetAxis("LeftJoystickHoriztonal") > 0)
                     {
                         Debug.Log("RightStick");
                         vel.x = walkSpeed;
                     }
                 }
                 if(!Input.GetButton("Horizontal") && Input.GetAxis("LeftJoystickHoriztonal") == 0)
                 {
                     vel.x = 0;
                 }
     

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