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Question by zhengyi · Mar 30, 2016 at 01:15 PM · iosbuild error

unity5.2.4 build ios package Error

Have problem when build ios package.

Here is the log

The log is build in windows (unity5.2.2f1).

And the same error in macOs (unity 5.2.4f1)

Error1: Failed running D:\Program Files (x86)\Unity\Editor\Data\Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe -out "F:\client1\Temp\StagingArea\Data\Managed\tempStrip" -l none -c link -x "D:\Program Files (x86)\Unity\Editor\Data\Tools\native_link.xml" -f "D:\Program Files (x86)\Unity\Editor\Data\il2cpp\LinkerDescriptors" -x "F:\client1\Temp\StagingArea\Data\Managed..\platform_native_link.xml" -x "F:\client1/Temp/StagingArea/Data/methods_pointedto_by_uievents.xml" -x "F:\client1\Assets\Scripts\AStarScript\link.xml" -d "F:\client1\Temp\StagingArea\Data\Managed" -a "F:\client1\Temp\StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll" -a "F:\client1\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll" -a "F:\client1\Temp\StagingArea\Data\Managed\Assembly-UnityScript-firstpass.dll" -a "F:\client1\Temp\StagingArea\Data\Managed\Assembly-UnityScript.dll" -a "F:\client1\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll"

 stdout:
 SweepReport:
 System.MonoType => Mono.Cecil.TypeDefinitionMono.Cecil.TypeDefinitionMono.Cecil.TypeDefinitionMono.Cecil.TypeDefinitionMono.Cecil.TypeDefinition
 Mono.Cecil.MethodDefinition => System.Boolean System.EnterpriseServices.IConfigurationAttribute.AfterSaveChanges(System.Collections.Hashtable)System.Boolean System.EnterpriseServices.IConfigurationAttribute.Apply(System.Collections.Hashtable)System.Boolean System.EnterpriseServices.IConfigurationAttribute.IsValidTarget(System.String)System.Guid get_Value()System.Boolean System.EnterpriseServices.IConfigurationAttribute.AfterSaveChanges(System.Collections.Hashtable)
 Mono.Cecil.FieldDefinition => System.String LiteralFalseSystem.String LiteralTrueSystem.String LiteralNullSystem.String LiteralUndefinedSystem.String LiteralNotANumber
 Fatal error in Mono CIL Linker
 Mono.Cecil.ResolutionException: Failed to resolve System.Web.AspNetHostingPermissionLevel
   at Mono.Cecil.Mixin.CheckedResolve (Mono.Cecil.TypeReference self) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeEnum (Mono.Cecil.TypeReference enum_type) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeElementValue (Mono.Cecil.TypeReference type) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeElement (Mono.Cecil.TypeReference type) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeFixedArgument (Mono.Cecil.TypeReference type) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArgument (Mono.Collections.Generic.Collection`1& fields, Mono.Collections.Generic.Collection`1& properties) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArguments (UInt16 count, Mono.Collections.Generic.Collection`1& fields, Mono.Collections.Generic.Collection`1& properties) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SignatureReader.ReadSecurityAttribute () [0x00000] in <filename unknown>:0 
   at Mono.Cecil.MetadataReader.ReadSecurityDeclarationSignature (Mono.Cecil.SecurityDeclaration declaration) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SecurityDeclaration.<Resolve>b__2 (Mono.Cecil.SecurityDeclaration declaration, Mono.Cecil.MetadataReader reader) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ModuleDefinition.Read[SecurityDeclaration,SecurityDeclaration] (Mono.Cecil.SecurityDeclaration item, System.Func`3 read) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SecurityDeclaration.Resolve () [0x00000] in <filename unknown>:0 
   at Mono.Cecil.SecurityDeclaration.get_SecurityAttributes () [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ImmediateModuleReader.ReadSecurityDeclarations (ISecurityDeclarationProvider provider) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ImmediateModuleReader.ReadType (Mono.Cecil.TypeDefinition type) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ImmediateModuleReader.ReadTypes (Mono.Collections.Generic.Collection`1 types) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ImmediateModuleReader.ReadModule (Mono.Cecil.ModuleDefinition module) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ModuleWriter.WriteModuleTo (Mono.Cecil.ModuleDefinition module, System.IO.Stream stream, Mono.Cecil.WriterParameters parameters) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ModuleDefinition.Write (System.IO.Stream stream, Mono.Cecil.WriterParameters parameters) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.ModuleDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x00000] in <filename unknown>:0 
   at Mono.Cecil.AssemblyDefinition.Write (System.String fileName, Mono.Cecil.WriterParameters parameters) [0x00000] in <filename unknown>:0 
   at Mono.Linker.Steps.OutputStep.OutputAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x00000] in <filename unknown>:0 
   at Mono.Linker.Steps.OutputStep.ProcessAssembly (Mono.Cecil.AssemblyDefinition assembly) [0x00000] in <filename unknown>:0 
   at Mono.Linker.Steps.BaseStep.Process (Mono.Linker.LinkContext context) [0x00000] in <filename unknown>:0 
   at Mono.Linker.Pipeline.Process (Mono.Linker.LinkContext context) [0x00000] in <filename unknown>:0 
   at Mono.Linker.Driver.Run () [0x00000] in <filename unknown>:0 
   at Mono.Linker.Driver.RunDriver (Mono.Linker.Driver driver) [0x00000] in <filename unknown>:0 
 stderr:
 
 UnityEngine.Debug:LogError(Object)
 UnityEditorInternal.Runner:RunManagedProgram(String, String, String, CompilerOutputParserBase) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:66)
 UnityEditorInternal.AssemblyStripper:RunAssemblyLinker(IEnumerable`1, String&, String&, String, String) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:192)
 UnityEditorInternal.AssemblyStripper:StripAssembliesTo(String, String, String&, String&, String, String, IEnumerable`1) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:185)
 UnityEditorInternal.AssemblyStripper:Strip(String, String, String&, String&, String, String, IEnumerable`1) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:136)
 UnityEditorInternal.AssemblyStripper:Strip(String[], String[], String, String, String&, String&, String, String, IEnumerable`1) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:121)
 UnityEditorInternal.IL2CPPBuilder:RunAssemblyStripper(IEnumerable, String, String[], String[], String) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:444)
 UnityEditorInternal.IL2CPPBuilder:StripAssemblies(IEnumerable`1, String) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:417)
 UnityEditorInternal.IL2CPPBuilder:Run() (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:291)
 UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:211)
 UnityEditor.HostView:OnGUI()

Error2:

 Error building Player: Exception: D:\Program Files (x86)\Unity\Editor\Data\Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe did not run properly!
 

Error3:

 InvalidOperationException: Operation is not valid due to the current state of the object
 System.Collections.Stack.Peek () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections/Stack.cs:321)
 UnityEngine.GUILayoutUtility.EndLayoutGroup () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:278)
 UnityEngine.GUILayout.EndScrollView (Boolean handleScrollWheel) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:427)
 UnityEditor.EditorGUILayout.EndScrollView () (at C:/buildslave/unity/build/Editor/Mono/EditorGUI.cs:6808)
 UnityEditor.ListViewShared+ListViewElementsEnumerator.MoveNext () (at C:/buildslave/unity/build/Editor/Mono/GUI/ListViewShared.cs:654)
 UnityEditor.ConsoleWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs:407)
 System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
 

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Answer by JigneshKoradiya · Apr 09, 2016 at 10:14 AM

go to file->buildsetting->playersetting

select setting of android and go to othersettings you can find "stripping level"

make it disabel and than this error will go when you build

cheers..!!

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