Help extracting Texture2d pictures already assembled
Hi there, first question here.
So I'm trying to extract some Texture2D dialogue artworks/portraits from the game "Saint Seiya Awakening" with Unity Assets Bundle Extractor. While I managed to get the pictures as transparent .png files, I get the portraits as various separated parts.
By seeing this picture here you would think the artworks are animated. The thing is these artworks are always still, the only ''movement'' the characters do is just blinking. Here is a Texture2D .png file I extracted...
I guess I could try to assemble the picture by myself with Photoshop, but that is incredibly difficult, and not always I have a reference to work with... My question is: Is there is a way to extract these characters' artworks already assembled as a .png file?
Here is the .AssetBundle's content and the file if itself someone wants to check it: https://gofile.io/?c=NNLPUQ
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![](https://koobas.hobune.stream/wayback/20220612223155im_/https://answers.unity.com/themes/thub/images/avi.jpg)
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