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Tilemap color will only change to white, black, cyan, yellow or magenta.
I am changing my tilemaps color with a script. When the script is run, the color of the tilemap in the inspector window changes to the correct value, but it displays as if it were white. When the game is playing or paused, only the colors pure white, black, yellow, cyan, and magenta will display. When the game is not playing, changing the tilemap color works as expected and will display any RBG color I select.
Does anyone know what might be causing this?
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