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Question by
bruhcompany · Feb 09, 2020 at 11:15 AM ·
script.fpsinventory systemsaveload
How to make a savable inventory?
So i have this Weapon Inventory Script that sets the Weapon Script Holder to the wanted weapon (by the weapon inventory script) and there are 2 problems 1st: The Inventory is in another scene of the Main scene(which there is the weapon holder) and 2nd: I want to save the equipped weapon in the weapon holder script can anyone help me?
(The weapons gameobjects are prefabs) Sorry if the grammar is not good.
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