Disabling object in animation
Hi, I have 2 guns and a both of them have their own animator and animations. Im switching them by disabling and enabling them as gameObjects. When Im waiting for animations to end and then switch gun its ok. Problem is when I switch weapon and Im for example running I switch back to that gun and its position changes to run animation(its further from camera). Other animations still work but when im idle it is in different position(and I can clearly see that its positions of object changed). Any idea how to fix this?
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