Question by
ashgabat · May 16, 2021 at 09:39 AM ·
unity 5texturesuv mapping
ProBuilder: texture UVs mess up badly
Has anyone using Unity and Probuilder experienced this, that normally the scene should look like in image 1. but when I build the project to executable or sometimes when I play it in editor, all textures of the walls object mess up and the only way to fix it is resetting UVs of entire Walls object map, but it still does that everytime I build the game.
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