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Web Player Crash on MAC
HI Folks,
I have a "game" that runs in a web player. Customer is having problems running the content on their MAC machine. They are using Firefix 6.0.2.
I asked them to send me the log file that Unity creates, which is displayed below. Does anyone see anything funny here? I am afraid I know very little about MACs. Thanks!
110923 11:25:29 Instance starting, version 3.4.1f5_d2ae8e89659c, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0 110923 11:25:30 Datafile http://server2.whiteboxlearning.com/unity/dragster-dec1.unity3d 110923 11:25:30 loader: unity function UnityBundleAllowLayeredRendering load failed 110923 11:25:30 loader: unity function UnityBundleShouldHideCursor load failed 110923 11:25:30 loader: unity function UnityBundleExternalCallsLength load failed 110923 11:25:30 Loader: Start Success