Preventing UnityCache database being created in indexeddb
Using Unity 2019.2.0f1
I have a webGL app which I don't want the browser to cache the app. I don't want the UnityCache database to be created in IndexedDB. I thought unchecking the Data Caching boolean box in project settings turns this off, but the database is still being created whenever the page is refreshed.
Am I missing something?
Thanks Dave
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