ARFoundation Plane Detection, Horizontal positioning problem.
I a m working on an AR App where I have Horizontal Plane Detection and the app is supposed to add a plane on a horizontal surface and then disable plane detection. however, my plane appears hovering in the air instead of the floor (which I am detecting).
How can I make the plane appear ON the floor?
I am working with AR Foundation and Unity 2019.3.
I am having the same problem but my AR planes are spawning far away. Using Google Pixel 3 as my target device.
Answer by LT23Live · May 19, 2020 at 10:55 PM
Following the answers here helped me for anyone else who was looking! https://answers.unity.com/questions/1722338/ar-foundation-ar-planes-being-created-far-away.html?childToView=1722341#comment-1722341
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