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Player got stuck and cannot move even though there aren't obstacles
Sometime when i moved my player in a 2D level that i generated or drew using tile pallete my player got stuck and can't move even though there aren't any obstacles. i think that maybe the ground is accidentally bigger than it look a few pixel and that maybe the problem. I sometime also cannot move through a hole that big enogh. Sometime these problem appear somtime not. What happend? Why? How do i fix it?
I also heard of perfect pixel camera package. Will it help?
My game is pixel art.
Answer by Qaraman · Feb 16 at 07:25 PM
after you added tilemap collider then add composite collider 2d and goto tilemap collider check on (use by the composite) check box.
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