- Home /
Using scripts coded in C# on android projects
I am working on an Android game using Unity3D. I was wondering if i can use C# to write all my script files. Little of what i understand, Unity3D doesn't expose this code directly, so i should be free to use whatever language i want to script. Am i right? On the same page, i was wondering how does Unity build the project for devices. I read a thread about iOS and it said that Unity basically makes an XCode project. What is the process for an android build ?
Answer by Arshia001 · Sep 23, 2011 at 11:40 AM
Yes, you can. I do that all the time. Works like a charm.
Your answer
Follow this Question
Related Questions
The name 'Joystick' does not denote a valid type ('not found') 2 Answers
Soft turn with joystick 0 Answers
How do I get Input.GetKeyDown(KeyCode.Escape) to register? 2 Answers
How can I use WebClient to download files on Android when behind a proxy? 1 Answer
Jittery movement of sprite on device 1 Answer