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Extended tracking in unity using vuforia model target?
I have an issue in unity where I am struggling to enable extended tracking. I have a 3D object that augments when the real object is found. The issue is that the 3D object that has been augmented does not stay on the screen, but disappears. I would like the model target to stay on the screen after it has been augmented. How do I do this?
Answer by coventry1975 · Jan 28, 2018 at 08:25 PM
Hi
I think k the chances of someone finding a solution for that issue is slim to none.
Answer by MirkoMat · Nov 12, 2019 at 11:31 AM
TrackableBehaviour.Status myStatus
myStatus = TrackableBehaviour.Status.EXTENDEND_TRACKING;
I hope this will help you. @davejones1
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