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Xcode build & run "innocent" (?) problem
I am testing my game on my iPhone (3GS and UnityPro), so:
I build & run in Unity,
I build & run in Xcode,
Xcode Installs the app on my iphone and I get the message:
GDB: Program received signal: "EXC_BAD_ACCESS"
The game stays idle in the splash screen. However, if I terminate Xcode, it asks me:
Stop tasks before closing? Unity-iPhone Project:"Unity-iPhone.xcodeproj"Target:"Unity-iPhone",
I press OK and Xcode terminates. The game also terminates (from just displaying the splash screen actually) and If I start it manually from my iPhone, it runs without a problem.
I was wondering if this trouble is innocent or I should do something to stop it from occurring, even though It doesn't give me a real problem (from what I can tell till now).
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