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iphone built quality setting
Hi, Does anyone know is there any difference in the final build for Unity Iphone by setting the different quality settings( Fast, Fastest, Fantastic etc..) . One of my scene got more than 20K triangles and when I switch the setting to Fast one, the polygon count drops down to around 10k.. But the framrate on the actual iphone doesn't seems to be good enough. How can I improve the actual framerate? I've tried occulusion culling methods and it seems not to be working on somee export models from Fbx format.
Answer by Mantas-Puida · Jul 15, 2010 at 09:19 AM
Quality settings do not affect iPhone builds.
Hi... I have tried reducing Quality Setting for Iphone and it definitely work like a magic... The default one was set to fantastic and when I made the setting to fast, the performance increase alot faster ... I also choose fast and no exception ins$$anonymous$$d of slow and safe options ...... :)