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Question by Trollvahkiin · Feb 08, 2014 at 05:47 PM · instantiatespawn

How to instantiate object infront of player?

Hey, how could I instantiate an object in front of the player. I checked the reference for Instantiate and it can have a position in vector3. How could I simply spawn an object 5 units in front of my player? Thanks.

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Answer by robertbu · Feb 08, 2014 at 05:54 PM

Assuming 3D and by 'in front' you are referring to the side facing positive 'z' when rotation is (0,0,0):

 Instantiate(prefab, transform.position + transform.forward * 5, Quaternion.Identity);
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avatar image Trollvahkiin · Feb 08, 2014 at 06:01 PM 0
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Ah fantastic, thanks.

avatar image Aridspace10 · Dec 22, 2020 at 06:43 AM 0
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How would you spawn an object when the rotation is not at (0,0,0)

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Answer by Stormizin · Feb 08, 2014 at 05:50 PM

Simple do that:

 public Vector3 playerPos;
 public GameObject yourObject;
 
 void Start(){
 playerPos = yourPlayer.transform.position;
 instantiate(yourObject, new Vector3(playerPos.transform.position.x + 5, playerPos.transform.position.y, playerPos.transform.position.z), Quaternion.identity);
 }
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