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Question by jespercal · Feb 19, 2019 at 02:37 PM · build and runassetbundles

Packing AssetBundles into built game?

I feel like I'm asking a stupid question, but say I want to use assetbundles in my windows standalone game, how are they packed into the game when it's built? From what I read about it, they are saved outside of the game's folders and have to be loaded from a specific path, but how does that work on other machines?

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