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Question by Crazy_Minecrafter · Jan 11, 2020 at 01:46 PM · unity 5raycast3ddestroy object

Destroy the object i am looking UNITY 3D

Hello, I am making a building game and I want to click and destroy some blocks I have placed before. I made a script in the blocks(they are clones)

 if (Input.mousePosition == gameObject.transform.position)
         {
             if (Input.GetMouseButtonDown(1))
             {
                 Destroy(gameObject);
             }
         }


Any solution how can I make this work? Maybe with raycast but I tried something and didn't work. Thanks

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avatar image Crazy_Minecrafter · Jan 12, 2020 at 02:33 PM 0
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@brackeys help xD

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Answer by BestPoly · Jan 15, 2020 at 07:57 AM

  function Update ()
  {
       var hit : RaycastHit;                                 
       var ray = Camera.main.ScreenPointToRay ( Input.mousePosition );    
       hit = Physics.Raycast (ray, 30);
       if (hit && Input.GetMouseButtonDown(0)) 
       {
         Destroy(hit.collider.gameObject.name);
       }
  }  
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