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Unable to Unrender an imported model.
Hello all! I am fairly new to Unity. I have bought some models from the Asset store for a project that I have started. I can import them but I am unable to use a mesh render to disable the models. I have tried everything I know. Any help would be appreciated. Thanks!
??? This makes no sense... A mesh renderer is as useless in disabling an object as scissors are for building a brick wall. Please be more specific when asking questions
I will put it this way. I imported a prefab model. Th code I wrote works great to make a primitive disappear when the enemy destroys it. The model on the other hand stays put and actually locks up unity. What I am asking is if anyone has had a similar problem and what did they do to fix it.
How are you disabling the mesh renderer on it? How is the prefab set up? Are you getting any errors?