Android C# debugger problem
Hi,
we're having issues connecting and debugging C# code on some Android devices.
While I can connect and debug pretty fast Samsung Note 8 (Android 9), we have troubles with Samsung Galaxy Tab A (Android 7.1.1) and some other devices. On all devices we can successfully connect and debug Android plugin via ADB (either USB or TCP).
Are there any specific requirements, does anyone have the same issue?
It seems that there is no difference using Mono and IL2CPP.
Thanks,
Ales
Answer by RiesVriend · Jun 30, 2021 at 06:39 AM
See checklist here https://stackoverflow.com/questions/60272891/android-device-and-unity-connection-failure/68180675#68180675
Thanks for pointing out. I hope everything is setup correct. I can see device's log and attach profiler within Unity Editor, but I'm unable to attach debugger from ID$$anonymous$$ Just in case, I run Unity 2020.3.10f1 at the moment.