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Question by
AmdRin · Jan 30, 2020 at 05:30 AM ·
editorasset storeunitypackage
Error Reload Assembly called from managed code when importing package from asset store
I download a package from Asset Store and the moment it finish importing the package it shows me this error. I do not know why this is happen, and is there a solution to solve this problem?
Reload Assembly called from managed code directly. This will cause a crash. You should never refresh assets in synchronous mode or enter playmode synchronously from script code.
UnityEditor.AssetDatabase:ImportPackage(String, Boolean)
EasyMobile.Editor.EM_PluginManager:ImportPlayServicesResolver(Boolean) (at Assets/EasyMobile/Editor/EM_PluginManager.cs:61)
EasyMobile.Editor.EM_PluginManager:VersionCheck() (at Assets/EasyMobile/Editor/EM_PluginManager.cs:46)
EasyMobile.Editor.EM_PluginManager:Initialize() (at Assets/EasyMobile/Editor/EM_PluginManager.cs:26)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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