Animator only plays the first few frames
i'm working on a Shooting Game as a project using UFPS as the platform and the Soldier Pack as the AI's Asset. However, i can't seem to implement the animations properly as they only keep on playing on the first few frames and is stuck there. This results with the AI's Model to act as if it is under a seizure or something when idle. And when it moves, it only slides and not play the intended animation.
i've tried multiple solutions like this and this but to no luck.
Here is what the AnimatorController look like:
Here is how the AnimatorController in action looks like: https://i.imgur.com/XKhMClL.gif
And here is how the AI Model looks like: https://i.imgur.com/xUHi2fv.gif
This is the what the AI's Animator component look like:
(Note: i've tried Update Mode: Animate Physics, Culling Mode: Always Animate, and disabled Apply Root Animation but to no luck)
Your answer
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