Question by
threecatsgamers · Jan 14, 2021 at 09:56 AM ·
gameobjectinstantiateprefabunity 2dinstantiate prefab
All instantiated objects having same location,
hi,
I have a "Player" object as a Prefab. I am trying to have both Hero and Enemy game objects of type "Player" instantiated from my main gamelogic script. So i am trying the below :
But I end up getting both hero and enemy appearing in the same location.
Not sure why this is so?
public GameObject Hero;
public GameObject Enemy;
void Start()
{
Instantiate(Hero);
Instantiate(Enemy, new Vector3(300,139,0),Quaternion.identity);
},
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